Published 27 June 2013
      
        in archive
      
      
        with tags
        
          csharp
          , 
        
           delegates
          , 
        
           generics
          , 
        
           threading
          
        
      
    
    Back in 2010 I wrote a blog post about cross thread calls, showing how to overcome invalid cross-thread operations and change windows forms from other threads. It was simple but a little bit messy.
    
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      Published 23 May 2013
      
        in archive
      
      
        with tags
        
          coderbits
          , 
        
           raphael
          , 
        
           graphael
          , 
        
           javascript
          
        
      
    
    If you've taken a look at my profile you may have noticed that I've switched the GitHub/StackOverflow widgets out for a single Coderbits widget. Not only is this because my GitHub/ServerStack.NET API code broke, but also because I think it gives a better overview of my coding profile.
    
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      Published 13 May 2013
      
        in archive
      
      
        with tags
        
          ushowcase
          , 
        
           umbraco
          
        
      
    
    So today is the first time I've actually used my own project, uShowcase, to make a photo gallery. I have a few photo gallery websites to make in the coming months, and it gave me a great excuse to dive into Umbraco more. I learnt some things, chief among them: always use your own projects.
    
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      Published 5 May 2013
      
        in archive
      
      
        with tags
        
          unity
          , 
        
           futile
          , 
        
           gamedev
          
        
      
    
    So I've been playing with Unity the last couple of days, and I quite like it. I'm not much of a fan of the scene editor, or any of the GUI stuff, but I've been playing with MattRix's Futile framework and being able to do everything from a code-first perspective is awesome.
    
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      Published 5 May 2013
      
        in archive
      
      
        with tags
        
          iis
          , 
        
           unity3d
          , 
        
           mimetypes
          
        
      
    
    IIS doesn't like serving unknown MIME types, and one of these happens to be the unity3d file for Unity Web Player. If you want it to serve this file, you have to go to MIME Types under IIS, and add a mime with the extension .unity3d and type application/vnd.unity.
    
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